Kingdoms of Amalur: Reckoning is a single-player action role-playing game for Microsoft Windows, PlayStation 3 and Xbox 360. Ken Rolston acts as the game's executive designer, R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. It was developed by 38 Studios and Big Huge Games.  The game was released on February 7, 2012 in North America and on  February 9, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.
Kingdoms of Amalur will be out next month, hopefully bringing us  another meaty RPG with some impactful combat. There’s some interesting  talent putting it together. Comic book artist and Spawn creator Todd  McFarlene is behind the game’s art, Morrowind and Oblivion lead designer  Ken Rolston is executive producer and fantasy novelist R. A. Salvator  handles the story. From what we’ve seen of it so far, it looks like  it’ll be very bashy, with plenty of combat customisation and freakishly  large hammers (the best kind). 
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